LATAM game studio building action RPGs and multiplayer services
Big Moxi is a game development studio in Porto Alegre operating with 51–200 employees across design and engineering. The tech stack—anchored in Unreal Engine 5, C++, and Perforce—reflects a mid-to-AAA production footprint. Active projects span original action-RPG IP, online multiplayer services, matchmaking, and live ops infrastructure, with pain points centered on scaling distributed systems and programmer capacity—a hiring challenge the studio is addressing with mid- and senior-level engineering roles across Brazil, Peru, and Chile.
Big Moxi Games is a game development studio founded in 2018 and headquartered in Porto Alegre, Brazil. The company develops original action game IPs and provides co-development and full-cycle services to other studios. The engineering and design teams are actively building multiplayer game backends—including matchmaking, live ops platforms, and player data services—alongside original action-RPG content. The studio operates across LATAM hiring zones and maintains a portfolio spanning PC, console, and creator-focused tooling.
Unreal Engine 5 and Unreal Engine are the primary engines in the stack. The studio also works with Roblox Studio, Minecraft, and Unity, supported by C++ and a range of shaders (HLSL) and content tools.
Current projects include original action-RPG IP development, online multiplayer game services, matchmaking systems, live ops platforms, and player data infrastructure. The studio also builds automation and procedural content tools for creators.
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