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Big Moxi Games Tech Stack

LATAM game studio building action RPGs and multiplayer services

Computer Games Porto Alegre, Rio Grande Do Sul 51–200 employees Founded 2018 Privately Held

Big Moxi is a game development studio in Porto Alegre operating with 51–200 employees across design and engineering. The tech stack—anchored in Unreal Engine 5, C++, and Perforce—reflects a mid-to-AAA production footprint. Active projects span original action-RPG IP, online multiplayer services, matchmaking, and live ops infrastructure, with pain points centered on scaling distributed systems and programmer capacity—a hiring challenge the studio is addressing with mid- and senior-level engineering roles across Brazil, Peru, and Chile.

Tech Stack 31 technologies

Core StackC++ Python Java Kotlin C# Go Adobe Photoshop Adobe Illustrator Adobe Premiere Pro Unreal Engine 5 Git Perforce Unreal Engine Roblox Studio Minecraft Lua Protocol Buffers Substance Designer HLSL Maya Blender Substance Painter ZBrush Unity Adobe After Effects Cinema 4D TikTok Instagram YouTube Discord+1 more

What Big Moxi Games Is Building

Challenges

  • Scaling programmer team
  • Large-scale performance optimization
  • Scaling distributed online systems
  • Supporting aaa mmog development

Active Projects

  • Original arpg ip development
  • Online multiplayer game services
  • Matchmaking service
  • Live ops platform
  • Player data service
  • Automation tools for content creators
  • Create a library of procedural materials

Hiring Activity

Decelerating15 roles · 3 in 30d

Department

Design
8
Engineering
5

Seniority

Mid
8
Senior
5
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About Big Moxi Games

Big Moxi Games is a game development studio founded in 2018 and headquartered in Porto Alegre, Brazil. The company develops original action game IPs and provides co-development and full-cycle services to other studios. The engineering and design teams are actively building multiplayer game backends—including matchmaking, live ops platforms, and player data services—alongside original action-RPG content. The studio operates across LATAM hiring zones and maintains a portfolio spanning PC, console, and creator-focused tooling.

HeadquartersPorto Alegre, Rio Grande Do Sul
Company Size51–200 employees
Founded2018
Hiring MarketsBrazil, Peru, Chile

Frequently Asked Questions

What game engines does Big Moxi Games use?

Unreal Engine 5 and Unreal Engine are the primary engines in the stack. The studio also works with Roblox Studio, Minecraft, and Unity, supported by C++ and a range of shaders (HLSL) and content tools.

What is Big Moxi Games working on?

Current projects include original action-RPG IP development, online multiplayer game services, matchmaking systems, live ops platforms, and player data infrastructure. The studio also builds automation and procedural content tools for creators.

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