Sports collectibles marketplace with livestream commerce and social media integration
WeTheHobby operates a livestream-first sports collectibles platform built on .NET and AWS, with social commerce layers across Discord, TikTok, and Shopify. The hiring mix is heavily skewed toward marketing (8 roles) and content production, reflecting a media-driven go-to-market model—projects show ongoing investment in livestream infrastructure and multi-platform content strategy rather than pure product iteration. Pain points center on scaling content production and synchronizing community experience across fragmented channels, suggesting the operational challenge is orchestration rather than technology maturity.
Notable leadership hires: Content Director
WeTheHobby operates a livestream commerce platform for sports collectibles and trading cards, founded in 2021 and headquartered in Rochester, New York. The company combines retail channels, live-streamed card breaks, and social commerce—selling physical goods (cards and collectibles) worldwide while building engagement through community events, Discord servers, and Reddit communities. The tech stack (Shopify for commerce, .NET and AWS for backend, Adobe Premiere and After Effects for content production) reflects a hybrid business: ecommerce operations paired with media production capabilities. Teams span marketing, engineering, operations, and sales across 51–200 employees.
Primary stack: .NET, AWS, Shopify, HubSpot. Content production uses Adobe Premiere Pro and After Effects. Community and social: Discord, TikTok, Reddit.
Live-streamed sports card breaks, multi-channel marketing campaigns, backend ecommerce and payments infrastructure, community gamification strategies, and scaling content production across platforms.
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