Manned and unmanned maritime craft for defense and special forces
SubSea Craft builds modular manned and unmanned craft spanning subsurface, surface and air domains for maritime and amphibious forces. A ROS 2, Gazebo, Webots and Unity simulation stack paired with CANopen, NMEA 2000 and Codesys points to serious autonomy and embedded controls work, matching an engineering-heavy, mid-level hiring mix. S1000D and FMEA tooling plus pain points around supportability and safety show a shift from prototyping toward fielded, sustainable platforms.
SubSea Craft Limited is a privately held maritime technology manufacturer headquartered in Portsmouth, England, founded in 2014. The company designs and delivers craft for maritime and amphibious forces, including special forces requirements, diver delivery units and submersible craft. Its platforms are built for operations in contested and denied environments, covering subsurface, surface and air domains with both manned and unmanned configurations. The company employs 51–200 people and pairs rapid prototyping with ongoing end-user engagement. Current hiring extends to the United States.
SubSea Craft uses C++, Python, ROS and ROS 2, Qt/QML, Codesys, CANopen and NMEA 2000, with Gazebo, Webots and Unity for simulation, SolidWorks, Inventor and Rhino for CAD, and Infor LN for ERP.
SubSea Craft is headquartered in Portsmouth, England, United Kingdom, and is a privately held company founded in 2014.
Projects include autonomous marine platform integration, prototype build and test, resilient secure communications with field trials, bespoke support packages, and design for manufacture implementation.
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SubSea Craft Limited's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
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