Defense systems engineering and media production for Navy undersea programs
Sonalysts pairs defense R&D engineering with an in-house media and animation operation, and its stack shows both sides: Cameo Systems Modeler, SysML and Rhapsody for model-based systems engineering alongside Maya, Blender, Rive and WebGL for visual content. Accelerating, engineering-led hiring centers on submarine combat system integration and MBSE adoption, while ACAS and Tenable point to active classified-system compliance work.
Sonalysts, Inc. is an employee-owned, privately held company founded in 1973 and headquartered in Waterford, CT, with additional offices across the United States. It serves government and commercial clients, combining defense research, development and engineering with full-service video, film, recording, graphics, sound design and set construction capabilities. Its defense work spans undersea warfare weapon systems, submarine combat systems and human systems integration for DoD programs. The company employs 201–500 people and hires in the United States.
Sonalysts uses Cameo Systems Modeler, SysML, Rhapsody and MATLAB for systems engineering, GitLab, Jira, SonarQube and Kubernetes for software, ACAS and Tenable for security, plus Maya, Blender and Adobe Creative Cloud for media.
Job posts point to MBSE adoption, next-generation submarine combat system integration, a new submarine combat control system, undersea warfare weapon systems and user-centered design for DoD programs.
Sonalysts is headquartered in Waterford, CT, with additional offices throughout the United States. It was founded in 1973 and is employee-owned.
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Sonalysts, Inc.'s technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →
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