queo operates as a holding company across six distinct brands—spanning brand strategy and campaign management (queonext), custom software development (valueTec), interactive installations (intolight), SME digital projects (admoderate), process optimization (Procunia), and social-media education (Social Web macht Schule). The tech stack reflects a hybrid agency-software model: PHP, MySQL, TYPO3 for web properties; Unity, Blender, Maya, Cinema 4D, Houdini, Unreal Engine for creative production; and workflow automation via Make and n8n. Hiring is minimal but senior-weighted (8 of 12 open roles), with marketing dominating the department mix—signaling portfolio growth and campaign scaling rather than platform engineering.
queo was founded in 2004 and operates from six locations across Germany, Switzerland, and Romania with over 200 employees. The group serves mid-market and SME clients across brand development, campaign strategy, custom software engineering, and interactive media. Core service lines include strategic brand consulting, complex project execution for marketing-led initiatives, bespoke software solutions through valueTec, and creative automation tools via Make and n8n. Recent focus areas include expanding project-management capabilities, financing-instrument research for client growth, and integrating generative AI into workflow processes. The organization is structured to balance agency-side creative work with embedded software development and process consulting.
Core stack spans PHP, MySQL, TYPO3, HTML5, and JSON for web development; Maya, Blender, Cinema 4D, Unity, Unreal Engine, and Houdini for 3D/interactive work; Google Analytics and Matomo for analytics; and Make and n8n for workflow automation. Recently adopting Unreal Engine more broadly.
Headquartered in Dresden, Germany. Operates six locations: Dresden, Berlin, Munich, Bad Liebenstein (Germany), Solothurn (Switzerland), and Cluj-Napoca (Romania).
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