AAA cricket game studio building live-ops and analytics infrastructure
LightFury Games is a newly formed AAA gaming studio (founded 2024) focused on a mobile cricket title, with a tech stack split between Unreal Engine + C++ for game development and a full AWS + analytics pipeline (Google Analytics, Amplitude, custom telemetry) for live operations. The hiring velocity is accelerating across design-heavy roles (5 open) alongside engineering and marketing, with a seniority mix weighted toward leads and seniors — typical of a studio scaling from alpha toward live-ops phase. Active projects reveal the operational bottleneck: they're building analytics systems, monetization frameworks, and retention automation from scratch while optimizing performance across mobile.
LightFury Games develops AAA mobile gaming experiences from studios in India and the UK. The founding team draws from major studios (Ubisoft, EA, Improbable) and successful tech (Unacademy), backed by investors including Blume Ventures, KRAFTON, and Gemba Capital. The company is currently focused on an e-cricket title, where the core technical effort spans game development (Unreal Engine 5, C++), user acquisition and ad networks (Google Ads, Meta Ads, AppLovin, IronSource), and live-operations infrastructure. The product is free-to-play with event-driven monetization, supported by custom telemetry, A/B testing, and automated retention systems still in early stages of maturity.
Unreal Engine and Unreal Engine 5, paired with C++ for development. The stack also includes Unity, indicating multi-platform or legacy support.
An e-cricket mobile game (free-to-play) with live-ops and event-based monetization. Current projects include UI/UX systems, analytics infrastructure, retention automation, backend scaling, and telemetry frameworks.
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