Arts-led mental health nonprofit scaling programs across 11 countries
eduSOIL is a 13-year-old nonprofit delivering mental health support through community arts, mindfulness, and youth leadership in 11 countries. The tech stack—React, Angular, Vue, Node.js, Python, TensorFlow, and WebXR—reveals an organization building custom digital infrastructure (shared systems, VR sanctuary, nature app) rather than relying on off-the-shelf tools. Active hiring across marketing, design, product, and engineering, with projects focused on scaling virtual delivery and reducing dependency on external developers, signals a shift from grant-driven operations toward internal capability-building and sustainable funding models.
Notable leadership hires: Youth Program Director, Wellbeing Programmes Director, Creative Brand Director
eduSOIL is a Belfast-based nonprofit founded in 2011 that has reached over 16,000 primarily Black and Asian participants across 11 countries with arts-integrated mental health and wellbeing programs. The organization delivers curricula in mindfulness, yoga, dance, design thinking, and participatory arts to underserved children and adults. The current operating model spans community delivery, corporate wellness partnerships, and school-based programs (I CAN School Challenge, Design For Change). With 28 active job postings and accelerating hiring, the organization is expanding its team across marketing, design, product, and engineering—particularly targeting roles in program direction, brand leadership, and digital infrastructure—while managing compliance, funding diversification, and evidence-reporting challenges across a distributed international footprint.
eduSOIL runs React, Angular, Vue, Node.js, Python, TensorFlow, PyTorch, and WebXR, alongside Google Workspace, Asana, and Adobe Creative Cloud. The mix of frontend frameworks and ML libraries supports custom digital infrastructure and immersive experiences like a planned VR art sanctuary.
Current projects include shared digital infrastructure across countries, a VR art sanctuary, a nature mandala app, a global youth changemaker network, virtual program coordination, impact video production, and evidence-reporting systems. The organization is also preparing systems for responsible program monetisation.
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