International equestrian video media house with live streaming and original content
ClipMyHorse.TV operates a vertically integrated media business for equestrian sport—producing live broadcasts, documentaries, and digital content distributed across YouTube, Instagram, TikTok, and proprietary apps. The tech stack (Unreal Engine, Adobe creative suite, Salesforce) reflects a production-first org building virtual studios and broadcast infrastructure in-house, while hiring signals (accelerating headcount with 5 roles posted in 30 days) and active projects (virtual studio development, worldwide event coordination, market expansion) suggest scaling beyond Germany into new geographies and horse disciplines.
ClipMyHorse.TV is a Germany-based media company founded in 2007 that produces and distributes premium video content focused on equestrian sport and horse culture. The business spans live coverage of international and regional competitions, original documentaries, editorial formats, news, and digital storytelling—reaching a global audience across digital platforms, streaming services, and apps. With over 200 employees across media production, content creation, and technology, the company operates a full production pipeline including virtual studio development and broadcast infrastructure. Revenue streams include media distribution rights, platform services connecting the equestrian community, and advertising sales across owned channels.
Unreal Engine for virtual studio production, Adobe Creative Suite (Premiere Pro, After Effects, Photoshop, Illustrator) for post-production, Canva for design, Salesforce for CRM, and distribution via YouTube, Instagram, TikTok, and proprietary apps.
Wiesbaden, Germany. The company was founded in 2007 and is a public company with 201–500 employees.
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