Chat3D builds generative AI tools for 3D modeling, targeting industrial engineering and game development teams. The stack—Python, PyTorch, AWS, plus deep integrations with Maya, Blender, and Unreal Engine—reflects a focused play on ML-first content creation. Active projects center on ML model industrialization and Maya plugin development, while pain points around 3D artist productivity and workflow friction signal the product is still optimizing the user experience layer between generation and real creative tools.
Notable leadership hires: Head of Engineering
Chat3D develops AI-assisted 3D shape creation software aimed at reducing design cycle time for engineering and game development studios. Rather than replacing CAD outright, the product generates 3D geometry iteratively, positioning itself as a productivity layer within existing workflows. The team operates out of Lyon with an engineering-heavy structure (4 engineers, 1 researcher) at senior and lead levels, indicating focus on model quality and infrastructure over sales expansion. Current work spans AWS infrastructure, mesh geometry algorithms, and plugin development for industry-standard tools like Maya.
Chat3D supports Maya, Blender, 3ds Max, Substance Painter, Substance Designer, ZBrush, Unreal Engine, and Unity. The team is actively developing Maya plugins and prototype workflow tools.
Python, PyTorch, AWS. The stack includes integrations with Autodesk Maya, Blender, Unreal Engine, and game engine SDKs, plus professional 3D software like Substance and ZBrush.
Other companies in the same industry, closest in size