Bitmedia Labs operates dual product lines—performance advertising platforms and browser-first games—both built on Node.js, React, and game engines (Unity, Phaser, PlayCanvas). The tech mix (ClickHouse, Cassandra, MongoDB for analytics; Three.js and WebGL for graphics) reflects infrastructure scaled for millions of users. Active projects center on SEO, Web3 gaming ecosystems, and live operations, while pain points (crawl issues, game economy balance, audience saturation) suggest they're managing rapid growth across both advertising and gaming surfaces.
Notable leadership hires: Head of Marketing
Bitmedia Labs, founded in 2014, builds advertising and gaming products for global audiences, with offices in Kyiv, Warsaw, and Berlin and roughly 150 specialists. On the AdTech side, they operate high-performance affiliate and advertising platforms serving Web2 and Web3 markets. Their gaming division publishes browser-based games emphasizing progression mechanics, live operations, and in-game economy design. The team is structured around product ownership, with decisions made close to shipping rather than through centralized gates.
Frontend: Node.js, React, Vue, Angular, Next.js. Graphics/games: Unity, Phaser, PlayCanvas, Three.js, WebGL. Data: ClickHouse, Cassandra, MongoDB. Tools: Docker, Jira, Confluence, Figma.
SEO strategy and roadmap; Web3 gaming expansion including a game called Chainers; strategic partnerships in Web3; live operations events and seasonal activities; tokenomics and fundraising.
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