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Company profile

Bluberi Tech Stack

Slot game developer building cabinet hardware, game content and iGaming ports

Gambling Facilities and Casinos LAS VEGAS, NEVADA 201–500 employees Founded 1994 Privately Held

Bluberi builds slot games and the embedded hardware behind them, pairing Unity, C# and C++ game code with a Buildroot/Yocto Linux layer for its cabinets. The stack also spans Houdini, Maya, Blender and Embergen for art, plus OpenCV and RAG for computer-vision test automation and visual anomaly detection. Accelerating, engineering-led hiring centers on moving land-based art into iGaming under tight performance limits.

Tech Stack 45 technologies

Core StackAdobe Photoshop C# C++ Jira Adobe Creative Cloud Adobe Illustrator After Effects Jenkins Azure DevOps GitLab CI/CD SolidWorks RAG Visual Studio Buildroot Yocto GDB strace GRUB Unity Easy Redmine Photoshop OpenCV WPF FMOD Subversion Embergen Houdini Blender Maya CMake+15 more

What Bluberi Is BuildingChallenges and projects from their job posts

◆Challenges

  • Optimizing assets under strict real-time performance constraints
  • Balancing quality, speed and regulatory compliance
  • Accelerating game development workflows with modern tools
  • Reducing technical debt
  • Managing cloud and hybrid infrastructure

▲Active Projects

  • Slot game development
  • Adapting land-based game art for iGaming platforms
  • Computer vision and AI-based automated slot testing
  • Buildroot-based Linux distribution with BSP integration
  • Cloud networking rollout with automated provisioning, monitoring
  • Continuous improvement of art production workflows

Hiring Activity

Accelerating15 roles · 10 in 30d

Department

Engineering
8
Design
3
Ops
2
Support
2
Product
1

Seniority

Mid
8
Senior
7
Junior
1
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About Bluberi

Bluberi is a privately held gaming company headquartered in Las Vegas, Nevada, founded in 1994 and employing 201–500 people. It develops slot games for casino operators, combining physical gaming hardware, game content and data-informed design. The company is extending its land-based game art to iGaming platforms alongside its embedded Linux and board support work. Teams hire across the United States, Canada and India, spanning engineering, design, operations, support and product.

HeadquartersLAS VEGAS, NEVADA
Company Size201–500 employees
Founded1994
Hiring MarketsCanada, United States, India

Frequently Asked Questions

What tech stack does Bluberi use?

Bluberi uses Unity, C#, C++ and WPF for games, Buildroot, Yocto and GRUB for embedded Linux, Houdini, Maya and Blender for art, and Jenkins, GitLab CI/CD and Azure DevOps for builds.

Is Bluberi hiring engineers?

Yes, engineering leads Bluberi's accelerating hiring, mostly mid and senior roles, with additional openings in design, operations, support and product across the US, Canada and India.

What is Bluberi working on?

Bluberi is developing slot games, adapting land-based game art for iGaming, building a Buildroot-based Linux distribution, and creating computer-vision automated testing for slot games.

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How this profile is built

Bluberi's technology stack, projects, and hiring signals are inferred from public hiring and company data — career pages, public listings, and company web presence — then clustered and de-duplicated. Figures are estimates that refresh over time. Read our full methodology →

This is not an official vendor or customer list. It is a technology-adoption signal inferred from public data, intended for B2B research.