Mobile racing and hunting games with millions of daily players
Battle Creek Games operates a portfolio of three core titles—Offroad Outlaws, No Limit Drag Racing 2, and American Marksman—serving over 5 million monthly active users and 500,000 daily players. The tech stack reveals a performance-first mindset: Unity + C# for engine work, Firebase for backend infrastructure, AWS for scaling, and a heavy investment in player acquisition (Meta Ads, Google Ads, TikTok, AppsFlyer). Active hiring is concentrated in engineering and senior-level roles, with current focus split between live-ops scaling (backend distribution, real-time analytics, multiplayer systems) and media budget optimization—a combination that signals growth pressure on both player acquisition costs and infrastructure.
Notable leadership hires: Chief of Staff
Battle Creek Games is a mobile gaming studio based in Boulder, CO, focused on racing and hunting game titles. The company serves a global player base through a portfolio of multiplayer-enabled titles, with infrastructure built on Firebase, AWS, and Kubernetes to handle concurrent user load and real-time analytics. Operations span player acquisition (managed through major ad networks), live-ops management (campaigns, economy balancing, retention mechanics), and game development (engine work in Unity, asset creation with Blender and Photoshop, pipeline automation). Current engineering priorities include scaling backend systems to support millions of concurrent users, improving data consistency across distributed infrastructure, and automating asset production pipelines for vehicle creation.
Unity (C#), Firebase, AWS, Kubernetes, Docker, Metabase, AppsFlyer, Meta Ads, Google Ads, TikTok, Blender, Photoshop, ClickUp, Miro, and Unity Addressables.
Over 5 million monthly active users, with more than 500,000 daily active users across the portfolio.
Other companies in the same industry, closest in size