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Artificial.Agency Tech Stack

AI behavior engine for dynamic game characters and NPCs

Software Development Edmonton, Alberta 11–50 employees Founded 2023 Privately Held

Artificial Agency builds a generative AI behavior engine for game developers, using a heavy ML stack (vLLM, TensorFlow, PyTorch, NVIDIA Triton) deployed across multi-cloud infrastructure (GCP, AWS, OCI). The hiring mix is heavily senior/lead engineers focused on real-time systems and LLM research, with active work on SDK development and ultra-low latency optimization — revealing a company scaling inference performance for runtime game decision-making rather than offline tooling.

Tech Stack 18 technologies

Core StackPython TensorFlow PyTorch Hugging Face AWS PostgreSQL MySQL Docker GitHub Actions C++ vLLM NVIDIA Triton Jax GCP OCI Unreal Engine Unity
AdoptingRust

What Artificial.Agency Is Building

Challenges

  • Scaling real-time ai systems
  • Migrating services and data between cloud platforms
  • Ultra-low latency performance
  • Maintaining platform stability

Active Projects

  • Real-time interactive ai systems
  • Scalable deployment pipelines
  • Llm and slm research and engineering
  • Ai-driven backend services
  • Performance-critical component optimization
  • Sdk for agentic intelligence
  • Ai workflows integration
  • Behavior engine stability testing

Hiring Activity

Steady6 roles · 2 in 30d

Department

Engineering
5
Games
1

Seniority

Senior
4
Lead
1
Mid
1
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About Artificial.Agency

Artificial Agency develops an AI-powered behavior engine designed to make game characters and NPCs respond dynamically to player actions. The platform targets game developers and studios of any size, from indie teams to AAA productions. Founded in 2023 and based in Edmonton, the company operates with a small, senior-focused engineering team concentrated on real-time AI systems, scalable deployment pipelines, and LLM/SLM research. The tech stack spans Python, C++, and game engines (Unreal, Unity) alongside production ML infrastructure (NVIDIA Triton, vLLM, TensorFlow, PyTorch, JAX) and multi-cloud deployment (GCP, AWS, OCI).

HeadquartersEdmonton, Alberta
Company Size11–50 employees
Founded2023
Hiring MarketsCanada

Frequently Asked Questions

What AI and game engines does Artificial Agency use?

The company uses vLLM, NVIDIA Triton, TensorFlow, PyTorch, and Hugging Face for AI inference, with Unreal Engine and Unity for game integration. Python and C++ form the core development languages.

Where is Artificial Agency headquartered?

Artificial Agency is based in Edmonton, Alberta, Canada. The company was founded in 2023 and currently employs 11–50 people.

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