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视袭时代(北京)文化传媒股份有限公司 Tech Stack

VR experience venues and content production across China

Broadcast Media Production and Distribution 北京市, 北京市 ~2 employees

视袭时代 operates VR location-based entertainment (LBE) venues paired with digital content production. The tech stack—Unity, Unreal Engine 5, Maya, Blender, Cinema 4D, plus Adobe creative tools—reflects a production-first org building both immersive experiences and promotional media. Active projects span VR space buildouts, bar operations (mini-programs, promotion), and self-media video content, signaling a hybrid physical-digital business model. Leadership depth in art direction and VR suggests execution capability; minimal hiring velocity and small headcount indicate either early-stage constraints or post-scaling consolidation.

Tech Stack 15 technologies

Core StackAdobe Premiere Pro After Effects Douyin Xiaohongshu Unity Unreal Engine Photoshop Final Cut Pro Maya 3ds Max ZBrush Substance Painter Unreal Engine 5 Blender Cinema 4D

What 视袭时代(北京)文化传媒股份有限公司 Is Building

Challenges

  • Meeting funding needs across project stages
  • Production bottlenecks
  • Vip user retention
  • Meeting sales targets
  • Construction progress
  • On-site incident handling
  • Boosting foot traffic
  • Optimizing marketing strategy
  • Ticket sales optimization
  • Channel relationship management

Active Projects

  • Vr large space project
  • Bar mini-program backend management
  • Bar promotion on new media platforms
  • Customer community operations
  • Vr project implementation
  • Lbe system setup
  • Map scanning and creation
  • Self-media video production
  • Promotional video shooting
  • Overall online offline marketing plan for bar

Hiring Activity

Minimal15 roles · 0 in 30d

Department

Marketing
8
Design
4
Finance
2
Engineering
1
Ops
1
Sales
1

Seniority

Mid
8
Director
3
Manager
2
Senior
2
Junior
1
VP
1

Notable leadership hires: VR Director, Art Director, Finance Director

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About 视袭时代(北京)文化传媒股份有限公司

视袭时代 is a Beijing-based media and entertainment company operating VR experience venues while producing digital content. The business spans three layers: physical VR installations (LBE venues, space design, ticketing), bar/hospitality operations (mini-program management, foot traffic optimization), and content production (promotional videos, self-media assets). The stack—3D engines (Unity, Unreal 5, Blender, Cinema 4D), creative tools (Adobe suite), and 3D asset tools (Maya, ZBrush, Substance Painter)—supports in-house production of both marketing collateral and immersive experience assets. Operations are China-focused with 17 open roles concentrated in marketing (8), design (4), and finance (2).

Headquarters北京市, 北京市
Company Size~2 employees
Hiring MarketsChina

Frequently Asked Questions

What 3D engines and creative software does 视袭时代 use?

Unity, Unreal Engine 5, Blender, Cinema 4D for 3D creation; Maya, ZBrush, Substance Painter for asset production; Adobe Premiere Pro, Photoshop, After Effects for post-production and digital content.

What is 视袭时代 currently building?

VR large-space installations, bar mini-program backends, location-based entertainment (LBE) systems with map scanning, promotional video content, and integrated online-offline marketing campaigns for venues.

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