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TRIP Global Tech Stack

Mobile game development and publishing platform for global monetization

Mobile Gaming Apps Hà Nội, Hà Nội 51–200 employees Founded 2018 Public Company

TRIP Global develops and publishes mobile games at scale, operating across iOS, Android, and Unity with a tech stack spanning Firebase, AppsFlyer, AdMob, and ironSource. The hiring mix is heavily weighted toward junior engineers (9 of 17 open roles) paired with product and design, suggesting a volume-driven development operation focused on iteration velocity. Active projects cluster around monetization optimization, ad performance analysis, and user behavior tracking—core levers for game studio economics.

Tech Stack 49 technologies

Core StackFirebase AppsFlyer C# Figma Java Kotlin Swift GitHub GitLab Jira Sensor Tower AdMob AppLovin ironSource Google Play Google Analytics 4 Unity IronSource Blender Android Gradle ProGuard Git iOS Realm Core Data Redmine RxSwift Google Meta+19 more

What TRIP Global Is Building

Challenges

  • Optimizing game performance and ad revenue
  • Ensuring store policy compliance
  • Understanding ad performance
  • Optimizing in-app advertising
  • Improving user engagement
  • Scaling high volume ingestion
  • Low latency ingestion reporting
  • Handling production data incidents
  • Existing product issues
  • Optimizing ecpm

Active Projects

  • Full cycle mobile game development
  • A/b testing for monetization
  • Mobile app feature definition
  • Ad performance analysis
  • User behavior research
  • 3d mobile game development on unity
  • Marketing performance dashboards
  • Game tracking event
  • App report performance platform
  • Spy creative / creative intelligence

Hiring Activity

Steady15 roles · 7 in 30d

Department

Engineering
7
Product
4
Design
3
Data
2
Marketing
1

Seniority

Junior
9
Mid
6
Senior
2
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About TRIP Global

TRIP Global is a mobile game developer and publisher headquartered in Hà Nội, Vietnam, serving the global gaming market. The company builds and operates its own games end-to-end while offering publishing, marketing, monetization, and live-ops support to external partners. Their technical output spans full-cycle game development using Unity and native mobile stacks (iOS/Android), with a particular emphasis on monetization infrastructure: A/B testing frameworks, ad network integrations (AdMob, ironSource, AppLovin), and performance dashboards that monitor ECPM, user engagement, and revenue per install. Internal pain points center on optimizing ad revenue, managing store policy compliance, scaling data ingestion pipelines, and reducing latency in performance reporting.

HeadquartersHà Nội, Hà Nội
Company Size51–200 employees
Founded2018
Hiring MarketsSweden, Vietnam, Philippines

Frequently Asked Questions

What tech stack does TRIP Global use for mobile game development?

TRIP Global uses Unity and C# for game engines, with native iOS (Swift, Realm, Core Data, RxSwift) and Android (Java, Kotlin, Gradle, ProGuard) stacks. Monetization and analytics rely on Firebase, AppsFlyer, AdMob, ironSource, and AppLovin; design uses Figma and Blender; version control via GitHub and GitLab; and project management in Jira and Redmine.

What is TRIP Global working on?

TRIP Global focuses on full-cycle mobile game development, 3D game creation on Unity, monetization optimization via A/B testing, ad performance analysis across networks, and user behavior research. Additional work includes building marketing dashboards, creative intelligence tooling, and app performance reporting infrastructure.

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