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Sledgehammer Games Tech Stack

Call of Duty developer building animation and art tools

Software Development Foster City, CA 201–500 employees Founded 2009 Public Company

Sledgehammer Games develops titles in the Call of Duty franchise using a mixed stack of game engines (Unity, Unreal) and audio middleware (Wwise, FMOD), supported by professional 3D tools (Maya, Photoshop). The project list clusters heavily around animation—facial rigs, real-time asset animation, workflow tooling—and this focus maps directly to their stated pain point: animation workflow improvement, suggesting a deliberate engineering investment in internal tooling and pipeline maturity.

Tech Stack 14 technologies

Core StackPython C# JavaScript C++ Wwise FMOD Xbox Autodesk Maya Photoshop Maya Unity Unreal Engine Lua C/C++

What Sledgehammer Games Is Building

Challenges

  • Improving animation workflow

Active Projects

  • Advanced facial animation tools suite
  • Real-time game asset animations
  • Single player campaign level design
  • Art tools and workflows for animation
  • Rigging tools and pipelines
  • Animation workflow improvement

Hiring Activity

Minimal10 roles · 1 in 30d

Department

Design
7
Engineering
5

Seniority

Senior
7
Intern
4
Lead
1
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About Sledgehammer Games

Sledgehammer Games is a game developer headquartered in Foster City, CA, founded in 2009 and now part of a public company. The studio has expanded across four geographies: the United States, Australia, Canada, and the United Kingdom. Core work centers on developing and maintaining Call of Duty titles, with a dual focus on game production (single-player campaign design, real-time asset animation) and internal tools for art and animation teams. The active hiring mix—predominantly design and engineering roles at senior and intern levels—reflects a studio supporting both ongoing franchise development and talent development.

HeadquartersFoster City, CA
Company Size201–500 employees
Founded2009
Hiring MarketsUnited States, Canada, United Kingdom

Frequently Asked Questions

What game engines does Sledgehammer Games use?

Sledgehammer Games uses both Unity and Unreal Engine, alongside audio middleware Wwise and FMOD. The stack also includes Autodesk Maya and Photoshop for 3D art and visual content creation.

What is Sledgehammer Games working on?

Recent projects center on animation tooling and workflows: advanced facial animation tools, real-time game asset animation, rigging pipelines, and art tool improvements. The studio also maintains single-player campaign level design for its Call of Duty titles.

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