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Shapr3D Tech Stack

Multi-platform CAD for iPad, Mac, Windows, and Vision Pro

Software Development Budapest 51–200 employees Founded 2015 Privately Held

Shapr3D builds native CAD software across iOS, macOS, Windows, and Apple Vision Pro—a stack heavy in C++, Swift, and GPU compute (CUDA, Vulkan, ROCm) that signals deep investment in real-time 3D rendering and cross-device synchronization. The company is actively scaling its core modeling and rendering engines while grappling with CAD workflow complexity and the tension between self-serve adoption and enterprise sales—typical friction points for a 51–200 person org moving upmarket from a consumer-friendly iPad entry point.

Tech Stack 21 technologies

Core StackSwift C++ C# iOS macOS iPadOS C++20 Objective-C DirectX 11 XAML DirectX Windows RealityKit Apple Silicon NVIDIA AMD Qualcomm CUDA Vulkan ROCm

What Shapr3D Is Building

Challenges

  • Cad workflow complexity
  • Balancing self-serve growth with enterprise partnerships
  • Scaling engineering team
  • Ambiguous product inputs
  • Execution blockers
  • Legacy cad software clunky interfaces
  • Legacy cad software steep learning curves
  • Reducing ticket volume
  • Improving onboarding time
  • Maintaining connectivity across offices

Active Projects

  • Core modelling team
  • Cad engine development
  • Next-gen cad engine
  • World-class cad rendering experience
  • Rendering stack evolution
  • Eliminate unnecessary complexity of cad workflows
  • End-to-end employee tech experience improvement
  • Monitoring and root-cause prevention across offices
  • Global device lifecycle optimization

Hiring Activity

Decelerating15 roles · 2 in 30d

Department

Engineering
5
Product
4
Design
2
Ops
1

Seniority

Senior
6
Manager
3
Mid
3
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About Shapr3D

Shapr3D is a CAD platform designed to run natively across iPad, Mac, Windows, and Apple Vision Pro, built on the Siemens Parasolid geometry kernel. The product targets design and manufacturing teams seeking faster iteration on early-stage concepts and manufacturing-ready models, with emphasis on cloud-based collaboration and immersive spatial design reviews via Vision Pro. The company is headquartered in Budapest and operates with distributed hiring across Hungary, Germany, and Peru. Core work spans CAD engine development, rendering stack evolution, and operational scaling—areas where the org is addressing internal friction around onboarding, device lifecycle management, and cross-office connectivity.

HeadquartersBudapest
Company Size51–200 employees
Founded2015
Hiring MarketsHungary, Germany, Peru

Frequently Asked Questions

What tech stack does Shapr3D use?

Shapr3D runs on iOS, macOS, iPadOS, and Windows using Swift, C++20, Objective-C, DirectX 11, and RealityKit. Rendering leverages NVIDIA CUDA, AMD ROCm, and Vulkan across Apple Silicon, AMD, and Qualcomm processors.

What is Shapr3D working on?

Shapr3D's active projects include next-generation CAD engine development, world-class rendering experience, workflow simplification, employee tech stack improvement, and cross-office monitoring and device lifecycle optimization.

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