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SensitHaptics Tech Stack

Haptics chipsets and firmware for competitive sim racing and gaming

Embedded Software Products Potsdam, Brandenburg 11–50 employees Founded 2018 Public Company

SensitHaptics designs proprietary haptics hardware and embedded firmware for esports simulation platforms. The stack spans low-level VHDL and hardware simulation (ModelSim, Questa, Vivado) paired with game-engine integration (Unity, Unreal) and control software (TypeScript, C++, React) — reflecting a company managing both silicon design and cross-platform software. Current focus splits between core platform development, partner integrations, and operational scaling (reseller networks, logistics, working capital optimization).

Tech Stack 27 technologies

Core StackTypeScript C++ C# Python Rust React Next.js Node.js HubSpot Electron Unity Unreal Engine Git CI/CD Alibaba Excel VHDL ModelSim Questa Vivado Simulator C/C++ Tauri SQLite Windows Windows API UDP Microsoft Office

What SensitHaptics Is Building

Challenges

  • Reducing production costs
  • Optimising working capital
  • Ensuring compliance with standards
  • Scaling reseller network
  • Identifying new market opportunities
  • Validating new product ideas
  • Optimizing logistics and shipping processes

Active Projects

  • Sensit haptics engine feature development
  • Unity/unreal integration for partners
  • Control panel development
  • Structured rfq/rfp processes
  • Capacity planning for contract manufacturers
  • Inventory risk monitoring
  • Develop scalable sales playbooks
  • Scale reseller and distributor network
  • Firmware architecture of the market-leading haptics platform in simracing
  • Real-time haptics platform

Hiring Activity

Steady10 roles · 4 in 30d

Department

Engineering
5
Logistics
2
Ops
1
Sales
1

Seniority

Senior
5
Intern
3
Mid
1
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About SensitHaptics

SensitHaptics manufactures haptics chipsets and AI-powered hardware algorithms for sim racing, sim flight, and competitive gaming environments. The company sells to esports professionals and entertainment studios, positioning products like the MTC-P EXTREME as precision haptic-feedback hardware. Based in Potsdam and founded in 2018, the organization operates a 11–50-person team with engineering, logistics, and sales functions. Active challenges include production cost reduction, reseller network expansion, and inventory risk management for contract-manufactured goods.

HeadquartersPotsdam, Brandenburg
Company Size11–50 employees
Founded2018
Hiring MarketsGermany

Frequently Asked Questions

What tech stack does SensitHaptics use?

TypeScript, C++, C#, Python, Rust for application logic; Unity and Unreal Engine for game integration; VHDL, ModelSim, Questa, Vivado Simulator for hardware design; React and Electron for control interfaces; SQLite for data storage.

What is SensitHaptics working on?

Core projects include haptics engine feature development, Unity/Unreal integration for partners, firmware architecture for the simracing platform, and real-time haptics processing. Operationally, they are building scalable sales playbooks and expanding reseller/distributor networks.

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