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Santa Monica Studio Tech Stack

AAA narrative-driven game studio building PlayStation exclusives

Entertainment Providers Los Angeles, California 201–500 employees Public Company

Santa Monica Studio is a mid-scale PlayStation game developer operating across art, engineering, and production disciplines. The stack reflects a mature AAA pipeline: Maya, Houdini, Unreal Engine, C++, and PlayStation hardware alongside DevOps infrastructure (Docker, Jenkins, Perforce, AWS). Active adoption of Perforce and Ceph signals investment in version control and asset storage at scale—critical pain points for large collaborative teams. Hiring has slowed (1 role in 30 days, primarily senior engineers and leads), suggesting a focus on project execution over rapid scaling.

Tech Stack 33 technologies

Core StackPython C++ Linux Jenkins Docker Jira Puppet AWS Maya PyQt PySide HLSL GLSL Houdini PlayStation 5 PlayStation 4 PlayStation VR PlayStation Plus Discord Unreal Engine Windows Git Qt PowerShell
AdoptingNginx InfluxDB Sentry Perforce Ceph Apache Telegraf Traefik

What Santa Monica Studio Is Building

Challenges

  • Improving artist pipelines
  • Maintaining artist pipelines
  • Implementing efficient production processes
  • Managing production issues
  • Budget and production issues
  • Monitoring player feedback and bug reports
  • Maintaining community engagement
  • Moderating community conflicts
  • Existing pipeline issues

Active Projects

  • New unannounced title
  • Large-scale aaa project
  • Upcoming title
  • Player engagement strategy
  • Bug tracking system
  • Ugc curation
  • Rigging and animation toolsets

Hiring Activity

Decelerating8 roles · 1 in 30d

Department

Engineering
4
Product
2
Community
1

Seniority

Senior
4
Junior
1
Lead
1
Mid
1
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About Santa Monica Studio

Santa Monica Studio develops narrative-driven games exclusively for PlayStation platforms (PS4, PS5, VR). The team comprises over 250 developers across QA, Art, Design, Programming, Production, and Sound disciplines, headquartered in Los Angeles with hiring presence in Peru. Current work centers on large-scale AAA projects and an unannounced title, alongside parallel efforts in player engagement, community moderation, and internal tooling for animation and rigging. The studio prioritizes production efficiency and artist pipeline stability—recurring challenges in their operational focus.

HeadquartersLos Angeles, California
Company Size201–500 employees
Hiring MarketsPeru

Frequently Asked Questions

What game engine does Santa Monica Studio use?

Unreal Engine, combined with proprietary tools built in C++, Python, and PyQt. Maya and Houdini handle 3D asset creation; Perforce manages version control across large teams.

What platforms does Santa Monica Studio develop for?

PlayStation 4, PlayStation 5, and PlayStation VR. The studio is owned by Sony and produces exclusive narrative-driven titles for PlayStation ecosystems.

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