Mobile game studio with 500M+ players across iOS, Android, and PC
Plarium is a mid-scale game publisher running a data-intensive operation: BigQuery, Databricks, PySpark, and Kafka handle petabyte-scale analytics and real-time streaming, while Unity and Houdini power a multi-platform portfolio spanning casual to midcore titles. Active hiring skews engineering-first, with parallel efforts in monetization and discovery optimization—indicating a shift toward data-driven player retention and platform partnerships rather than pure content churn.
Plarium develops free-to-play games for mobile (iOS, Android), PC, and Steam, with an addressable base of over 500 million registered users. Founded in 2009, the studio employs more than 1,300 people across offices in Israel, Europe, and development centers in Ukraine, Spain, and Poland. The game portfolio spans midcore and casual segments, distributed through native app stores, Steam, and Plarium Play (a proprietary PC/Mac launcher). Current initiatives include platform technology for discovery and monetization, a multi-platform third-person shooter in development, and a new survival game title, alongside infrastructure upgrades to support real-time VFX rendering and regional expansion.
Unity and Houdini for game engines/content creation; Python, Go, TypeScript for backend services; BigQuery, Databricks, Kafka, and Apache Spark for analytics and real-time data processing; React, Next.js for web layers; Docker and Kubernetes for orchestration.
Headquartered in Herzliya, Israel with development studios across Europe. Currently hiring in Israel, Ukraine, Spain, and Poland.
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