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PARADOX CAT GmbH Tech Stack

In-car graphics and HMI software for automotive manufacturers

Software Development Munich, Bavaria 51–200 employees Founded 2009 Privately Held

PARADOX CAT builds real-time graphics and HMI systems for premium automotive OEMs, with deep roots in game development and space tech. The stack—Unreal, Unity, C++, HLSL, DirectX—reflects a graphics-first engineering culture. Current projects span vehicle dynamics simulation, HMI prototyping, and ADTF filter work, while pain points cluster around sales efficiency and partner growth rather than technical scaling, suggesting the constraint is go-to-market rather than product maturity.

Tech Stack 36 technologies

Core StackAdobe Photoshop Python JavaScript Figma Jira After Effects Visual Studio C++ C# Java .NET Blender Maya 3ds Max Unity Unreal Engine Lua LinkedIn GLSL OpenGL ES Git HLSL Simulink Objective-C HTML5 WPF Qt DirectX OpenGL Windows+6 more

What PARADOX CAT GmbH Is Building

Challenges

  • Optimizing sales processes
  • Generating qualified leads
  • Expanding partner network
  • Inefficient sales processes

Active Projects

  • Crm system implementation
  • Proof of concept projects
  • Feasibility studies in hmi
  • Trade show organization
  • Hmi proof-of-concept projects
  • Adtf filter implementation
  • Real-time vehicle dynamics simulation

Hiring Activity

Steady8 roles · 3 in 30d

Department

Engineering
3
Design
2
Sales
2

Seniority

Mid
4
Intern
2
Senior
1
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About PARADOX CAT GmbH

PARADOX CAT is a Munich-based software specialist founded in 2009, serving premium automotive manufacturers with in-car cluster instruments, infotainment systems, and HMI development. The company covers the full software value chain from prototype to production-ready deployment, leveraging a team background in game development and aerospace to accelerate iteration cycles for automotive clients. With 51–200 employees, the firm operates across Germany and Romania, and maintains steady hiring in engineering and design roles alongside smaller sales expansion.

HeadquartersMunich, Bavaria
Company Size51–200 employees
Founded2009
Hiring MarketsRomania, Germany

Frequently Asked Questions

What graphics engines does PARADOX CAT use?

Unreal Engine and Unity are core to the stack, paired with real-time rendering APIs including DirectX, OpenGL, and OpenGL ES, plus shaders in HLSL and GLSL.

What is PARADOX CAT working on?

Active projects include real-time vehicle dynamics simulation, HMI proof-of-concept development, ADTF filter implementation, and feasibility studies for in-car interfaces.

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