Custom simulation and robotics software for aerospace and NASA missions
METECS builds specialized simulation and robotics software for aerospace engineering and training, with deep roots in NASA's mission-critical systems. The tech stack reveals dual engineering tracks: classical systems languages (C, C++, FORTRAN) paired with modern cloud adoption (AWS, Azure) and game engines (Unity, Unreal), suggesting a shift toward cloud-native simulation infrastructure. Hiring remains engineering-heavy with accelerating velocity, concentrated in mid and senior roles—consistent with scaling complex flight-dynamics and spacecraft-simulation contracts.
METECS is a Houston-based engineering services firm specializing in custom simulation software, 3D graphics, multibody dynamics, and robotics orchestration. Founded in 2003, the company serves aerospace and defense customers, with particular focus on NASA programs including spacecraft simulations, ISS subsystem modeling, and gateway vehicle architecture validation. The team operates across Windows and Linux environments, integrating legacy simulation frameworks (NASA Trick) with modern development stacks (Angular, Node.js, Docker) and relational and document databases. Current work spans mission-critical avionics integration, human-computer interface design, and network scheduling validation.
METECS uses NASA's Trick simulation environment, multibody dynamics and contact dynamics libraries, 3D graphics rendering (Unity, Unreal Engine), and orchestration frameworks. Development spans C, C++, FORTRAN, Python, and modern web tech (Angular, Node.js).
METECS is executing NASA contracts including spacecraft simulations, ISS USDV GNC subsystem modeling, gateway vehicle network architecture validation, and TTE network scheduling maturation. Projects also include avionics integration, environment simulation, and human-computer interface development.
Other companies in the same industry, closest in size