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HYPERHUG Tech Stack

Mobile game studio shipping titles to 50M+ players globally

Mobile Gaming Apps Limassol, Limassol 11–50 employees Founded 2019 Privately Held

HyperHug is a 11–50 person game studio building multiplayer and live-ops titles across iOS and Android. The tech stack reveals a traditional game-dev pipeline: 3D asset creation (Blender, Maya, Substance Painter), Unity as the engine (with C# and Shader Graph), Firebase for backend, and GameAnalytics for instrumentation. Pain points around stable releases and smooth iteration, combined with active work on gacha systems and battle passes, suggest the studio is scaling live-ops complexity while managing release cadence—a common friction point for indie studios hitting player scale.

Tech Stack 30 technologies

Core StackC# Jira Firebase GitLab Python Substance Painter Photoshop Blender Maya 3ds Max Unity Unity Addressables Shader Graph HLSL Android iOS TestRail GameAnalytics TeamCity Android Studio adb logcat Xcode Charles Fiddler Wireshark Git JSON Excel Google Sheets

What HYPERHUG Is Building

Challenges

  • Constant fire-fighting
  • Stable releases
  • Smooth iteration

Active Projects

  • Oxide: survival island
  • Liveops calendar
  • Battle passes
  • Gacha system

Hiring Activity

Decelerating5 roles · 1 in 30d

Department

Design
3
Engineering
2

Seniority

Junior
2
Mid
2
Senior
1
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About HYPERHUG

HyperHug develops mobile games played by over 50 million users across iOS and Android platforms. The company operates as a distributed team based in Cyprus, Indonesia, Armenia, and Kazakhstan. Current development efforts center on survival-themed gameplay, live-ops systems (battle passes, gacha mechanics), and calendar-based engagement features. The studio uses a standard modern game-dev stack: Unity for runtime, 3D tools (Blender, Maya, Substance Painter) for art production, and Firebase + GameAnalytics for backend infrastructure and telemetry. Hiring is concentrated in design and engineering roles, primarily in Cyprus.

HeadquartersLimassol, Limassol
Company Size11–50 employees
Founded2019
Hiring MarketsCyprus

Frequently Asked Questions

What game engine does HyperHug use?

Unity, paired with C#, Shader Graph for rendering, and Unity Addressables for asset management. The team also uses Firebase for backend services and GameAnalytics for player analytics.

Where is HyperHug headquartered?

Limassol, Cyprus. The company operates distributed teams across Cyprus, Indonesia, Armenia, and Kazakhstan.

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