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DigitalFish Tech Stack

3D animation and XR production tools for media and entertainment

Software Development San Mateo, CA 11–50 employees Founded 2000 Privately Held

DigitalFish builds production software and pipeline tools for film, animation, and XR studios. The tech stack—Unity, Blender, Maya, C++, CUDA, and Avid Media Composer—reflects deep integration with professional creative workflows. Active projects reveal a shift toward real-time rendering (camera simulation, AR/MR prototyping) and Avid ecosystem expansion (plugin development, cross-platform packaging), while hiring remains concentrated in senior engineering roles, suggesting refinement of existing capabilities rather than expansion into new product areas.

Tech Stack 24 technologies

Core StackPython MATLAB C# C++ JavaScript After Effects Adobe Illustrator Figma Unity Blender Maya Android GPU Avid Media Composer OAuth Windows macOS REST JSON Photoshop Lottie C/C++ CUDA ZEMAX
AdoptingAvid Media Composer

What DigitalFish Is Building

Challenges

  • Improving camera simulation accuracy
  • Improving simulator modeling capability and efficiency

Active Projects

  • Camera color processing pipeline
  • Implement secure api integration for search and media retrieval
  • Camera simulator development
  • Mr/ar demo prototyping
  • Design and build an avid panel/plugin
  • Package and sign the plugin across windows and macos
  • Avid panel/plugin development
  • Cross-platform plugin packaging
  • Motion systems design
  • Product storytelling animations

Hiring Activity

Decelerating6 roles · 1 in 30d

Department

Engineering
5
Design
1

Seniority

Senior
4
Mid
2
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About DigitalFish

DigitalFish provides content creation and digital-media infrastructure for studios, production companies, and technology platforms. Founded in 2000 by veterans from Pixar and Lucasfilm, the company has worked with major media and tech organizations on 3D animation, AR/VR production, and digital content supply chains. Current focus areas include camera simulation and rendering pipelines, secure media retrieval APIs, and Avid plugin development. The 11–50 person team is based in San Mateo, California.

HeadquartersSan Mateo, CA
Company Size11–50 employees
Founded2000
Hiring MarketsUnited States

Frequently Asked Questions

What tech stack does DigitalFish use?

DigitalFish uses Unity, Blender, Python, MATLAB, C#, Maya, C++, CUDA, Avid Media Composer, and GPU acceleration. Recent adoption of Avid Media Composer reflects deeper integration with professional editing workflows.

What is DigitalFish working on?

Active projects include camera simulation and color processing pipelines, AR/MR prototyping, Avid panel/plugin development with cross-platform packaging, and secure media retrieval APIs for search and content workflows.

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