3D animation and XR production tools for media and entertainment
DigitalFish builds production software and pipeline tools for film, animation, and XR studios. The tech stack—Unity, Blender, Maya, C++, CUDA, and Avid Media Composer—reflects deep integration with professional creative workflows. Active projects reveal a shift toward real-time rendering (camera simulation, AR/MR prototyping) and Avid ecosystem expansion (plugin development, cross-platform packaging), while hiring remains concentrated in senior engineering roles, suggesting refinement of existing capabilities rather than expansion into new product areas.
DigitalFish provides content creation and digital-media infrastructure for studios, production companies, and technology platforms. Founded in 2000 by veterans from Pixar and Lucasfilm, the company has worked with major media and tech organizations on 3D animation, AR/VR production, and digital content supply chains. Current focus areas include camera simulation and rendering pipelines, secure media retrieval APIs, and Avid plugin development. The 11–50 person team is based in San Mateo, California.
DigitalFish uses Unity, Blender, Python, MATLAB, C#, Maya, C++, CUDA, Avid Media Composer, and GPU acceleration. Recent adoption of Avid Media Composer reflects deeper integration with professional editing workflows.
Active projects include camera simulation and color processing pipelines, AR/MR prototyping, Avid panel/plugin development with cross-platform packaging, and secure media retrieval APIs for search and content workflows.
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