AAA game studio developing Cyberpunk and Witcher franchises across multiple projects
CD PROJEKT RED operates a multi-studio game development organization spanning Warsaw and Boston, with 1,000+ staff across engineering, design, art, and QA. The tech stack—Unreal Engine 5, C++, Houdini, SQL, and a modern cloud data platform with dbt/Airflow—reflects both graphics-intensive production (real-time lighting optimization, hardware-focused testing) and growing data infrastructure needs. Aggressive hiring across 128 open roles (82 in the last 30 days, predominantly senior and lead level) signals concurrent development on four major titles (Cyberpunk 2, Witcher 4, Project Sirius, Project Hadar) with persistent bottlenecks in animation pipelines and performance tuning.
Notable leadership hires: Brand Creative Director
CD PROJEKT RED creates narrative-driven role-playing games, anchored by two global franchises: The Witcher and Cyberpunk. The studio operates from headquarters in Warsaw, Poland, with an expanding Boston hub. Current active development covers four major projects: Witcher 4 and Project Hadar (codename for original IP) in Warsaw; Cyberpunk 2 and Project Sirius (a multiplayer-focused Witcher title) in Boston. The organization spans design, engineering, art, QA, and ops across multiple time zones, supported by a modern cloud-based data platform and ETL infrastructure. The hiring velocity reflects concurrent triple-A production at scale.
Unreal Engine 5, with C++ as the primary programming language. The stack also includes Houdini for procedural content and specialized tools like Niagara for real-time effects.
Four major titles: Cyberpunk 2 and Project Sirius (in Boston), Witcher 4 and Project Hadar (in Warsaw). Project Sirius adds multiplayer gameplay to the Witcher universe.
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