Mobile game publisher with in-house analytics and LiveOps infrastructure
Arcade.com is a mobile game publisher built around a data infrastructure stack—Kafka, Spark, Hadoop, Python, Looker, Tableau—that processes billions of daily events. The tech footprint reveals a company scaling beyond publishing into LiveOps and real-time analytics: active projects span SDK development, a real-time game analytics platform, and a data pipeline specifically for LiveOps support. Current hiring is engineering and data-heavy, reflecting the operational complexity of managing that volume.
Arcade.com is a Dubai-based mobile game publisher focused on partnering with game studios to reach global audiences. The company handles the full publishing lifecycle—user acquisition, market intelligence, product insights, and monetization strategy—across casual and high-quality mobile titles. Under the hood, Arcade operates a substantial data and analytics infrastructure built on Kafka, Spark, and Hadoop to support real-time game analytics, LiveOps decisions, and SDK management. The technical investment signals a publishing business that competes on data-driven player insights and operational execution, not just content deals.
Arcade supports games built on both Unity and Unreal Engine, with SDKs for iOS (Swift, Objective-C) and Android (Kotlin, Java). The company also maintains Steam presence for PC distribution.
Mobile SDKs (Swift, Kotlin, Java); cloud infrastructure on AWS, GCP, Azure; analytics via Kafka, Spark, Hadoop, Looker, Tableau; and ad networks including Meta and Google AdMob. Git and Jenkins manage deployment.
Other companies in the same industry, closest in size