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Wētā FX Tech Stack

VFX and digital content studio for film, TV, and interactive media

Entertainment Providers Miramar, Wellington Region 1,001–5,000 employees Privately Held

Wētā FX is a 1,000+ person VFX and digital entertainment studio based in Wellington, New Zealand, operating a production-grade stack anchored on Houdini, Maya, Unreal Engine, and Perforce for version control. Current hiring velocity is accelerating across design, engineering, and production roles, with particular focus on technical leadership (FX Technical Director, Creature Assistant Technical Director) and Unreal Engine tooling — suggesting active investment in real-time content workflows for linear media. Pain points center on workflow bottlenecks and desktop infrastructure maintenance, typical of studios scaling complex asset pipelines.

Tech Stack 25 technologies

Core StackLinux Python Power BI C++ Jenkins GitLab CI/CD Houdini Solaris Substance Designer Substance Painter ZBrush Windows macOS Dynamics 365 Finance and Operations Excel Maya Marvelous Designer Mudbox Blender World Machine MEL Unreal Engine Perforce Subversion Git
AdoptingPython MEL

What Wētā FX Is Building

Challenges

  • Workflow bottlenecks
  • Maintaining desktop infrastructure
  • Troubleshooting hardware/software issues

Active Projects

  • Improve end user desktop experience
  • Hardware provision
  • Capex project accounting
  • Ifrs 16 lease schedules
  • New reporting and analytics tools
  • Unreal engine tool development for linear content workflows

Hiring Activity

Accelerating15 roles · 10 in 30d

Department

Design
5
Engineering
5
Production
2
Support
2
Finance
1
Fx
1
Ops
1

Seniority

Mid
6
Senior
6
Junior
4
Lead
1

Notable leadership hires: Technical Lead, FX Technical Director, Creature Assistant Technical Director, Assistant Technical Director

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About Wētā FX

Wētā FX creates visual effects, creature work, and digital content for feature film, television, and interactive projects. The studio operates from Miramar, Wellington, and employs over 1,000 artists, engineers, and production staff. The technology foundation spans industry-standard 3D tools (Houdini, Maya, ZBrush, Substance suite) and a robust pipeline infrastructure using Perforce for asset management, Jenkins and GitLab CI/CD for automation, and Python for tooling and scripting. The company is actively developing Unreal Engine integration for linear content workflows and upgrading internal reporting and analytics systems, while maintaining large-scale desktop infrastructure across multiple offices in New Zealand, Australia, and Canada.

HeadquartersMiramar, Wellington Region
Company Size1,001–5,000 employees
Hiring MarketsCanada, New Zealand, Australia

Frequently Asked Questions

What is Wētā FX's tech stack for VFX?

Primary tools: Houdini, Maya, ZBrush, Blender, Substance Designer/Painter, Unreal Engine, and C++. Pipeline infrastructure includes Perforce (version control), Jenkins, GitLab CI/CD (automation), and Python scripting. Desktop OS: Linux, Windows, macOS. Also uses Dynamics 365 and Power BI for operations and reporting.

Where is Wētā FX headquarters?

Miramar, Wellington Region, New Zealand. The studio also operates offices in Australia and Canada and is actively hiring across all three countries.

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