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北京舜天龙兴信息技术有限公司 Tech Stack

3D digital human creation and real-time rendering for games and virtual applications

Information Technology & Services 北京市, 北京市 ~13 employees

舜天龙兴 is a Beijing-based engineering shop focused on digital human reconstruction, real-time rendering, and AI-driven character animation. The stack—3ds Max, Maya, Unreal Engine, C++, Python, TensorFlow, PyTorch, NeRF—signals a team building both art-production tools and machine-learning pipelines for character synthesis and motion capture. The org is engineering-heavy (9 of 13 staff) with minimal recent hiring, suggesting either product maturity or resource constraints; pain points center on scaling internal operations rather than external product fit.

Tech Stack 14 technologies

Core StackC++ Python TensorFlow PyTorch C# 3ds Max Maya Substance Painter Unreal Engine Android iOS Cinema 4D Blender NeRF

What 北京舜天龙兴信息技术有限公司 Is Building

Challenges

  • Improving organizational efficiency
  • Optimizing operation management system
  • Enhancing overall management level

Active Projects

  • Digital human reconstruction and driving algorithm implementation
  • Tool and script creation to optimize engine art workflow
  • Rendering technology research and implementation
  • Ai platform project
  • 数字人项目
  • Building company operation management system
  • Optimizing operation management processes
  • 3d virtual digital human development in ue
  • Digital human cloud deployment
  • High concurrency engineering services

Hiring Activity

Minimal15 roles · 0 in 30d

Department

Engineering
9
Executive
2
HR
1
Sales
1

Seniority

Mid
7
C-Level
2
Senior
2
Director
1
Junior
1
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About 北京舜天龙兴信息技术有限公司

舜天龙兴 develops 3D digital human technology, covering character reconstruction, real-time animation driving, and cloud deployment pipelines. The company serves game studios, VFX teams, and virtual production workflows in the Chinese market. Core projects span Unreal Engine integration, NeRF-based reconstruction algorithms, and operation-management systems. The team is based in Beijing with 13 staff, predominantly engineering and C-suite, structured around both rendering research and production-grade tooling.

Headquarters北京市, 北京市
Company Size~13 employees
Hiring MarketsChina

Frequently Asked Questions

What game engines and 3D software does 舜天龙兴 use?

The stack includes Unreal Engine, Maya, 3ds Max, Blender, and Cinema 4D for asset creation, plus C++ and Python for engine integration and algorithm work.

What AI techniques are in 舜天龙兴's platform?

TensorFlow and PyTorch are in active use alongside NeRF (neural radiance fields), indicating focus on neural rendering and character reconstruction.

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