Side is a multinational game development services company with 15+ studios spanning North America, Europe, South America, and Asia. The tech stack — Unreal Engine, C++, Xbox, Android, Firebase, and video codec tools (FFmpeg, H.265/H.264) — reflects a multi-platform, graphics-heavy operation. Engineering and support staff make up the majority of active hiring, while pain points around skilled talent scarcity, quality assurance bottlenecks, and cross-team coordination suggest scaling pressures typical of services businesses managing concurrent client workloads.
Notable leadership hires: Quality Assurance Test Lead, Head of Administration
Side (formerly PTW) provides co-development, art, audio, QA, localization, and player support services to major game developers and publishers worldwide. Operating since 2009 and backed by 30+ years of parent-company experience in Japan, the company spans multiple time zones and languages to deliver technical and creative solutions across all game genres and platforms. The organization coordinates work across engineering, design, support, and operations teams to manage concurrent projects for AAA and mid-tier studios. Active projects include UI localization, in-game translation, co-development services, and regression testing, while infrastructure work centers on asset tracking automation and facilities performance monitoring.
Side uses Unreal Engine, C++, Xbox One/Series X, Android, Firebase, and video codec tools (FFmpeg, H.265, H.264) across its studios. Project work involves REST APIs, WebRTC, and localization tooling including glossary development and dubs automation.
Side operates 15+ studios across North America, Europe, South America, and Asia. The company hires actively in the United States, United Kingdom, Canada, Germany, Japan, Brazil, Romania, France, Portugal, Taiwan, Philippines, Malaysia, and India.
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