Global VFX studio with Netflix backing and proprietary simulation tools
Scanline VFX operates a multi-studio visual effects production network across seven locations, serving Netflix alongside independent film and streaming clients. The tech stack reveals a Python-heavy pipeline shop (Maya, Houdini, ShotGrid, custom tooling via PySide/PyQt) managing simulation, animation, and virtual production workflows. Active hiring across design, engineering, and ops—with accelerating velocity and mid/senior-weighted positions—combined with projects around pipeline improvement and Netflix DSE tool development, signals infrastructure scaling to handle global resource coordination and standardization of production processes across studios.
Notable leadership hires: Technical Director
Scanline VFX is a Vancouver-headquartered visual effects and virtual production studio with approximately 1,200 employees across seven global locations. Founded in 1989, the company is known for photorealistic fluid simulation (Flowline, their proprietary software) and has evolved into a full-service VFX vendor serving major streaming platforms and feature film clients. Netflix has made a strategic investment in Scanline's pipeline, infrastructure, and workforce. The studio operates Eyeline Studios, a real-time virtual production division, and maintains long-standing client relationships alongside new project work across animation, volumetric capture, and stage capture domains.
Core tools include Maya, Houdini, Python, C++, Docker, Kubernetes, ShotGrid (asset management), Qt/PySide (UI frameworks), ZBrush, V-Ray, and Substance suite. Recently adopting PyQt and PySide for pipeline UI development.
Seven core locations: Vancouver, Los Angeles, London, Montreal, Munich, Stuttgart, and Seoul. Headquarters in Vancouver, British Columbia, Canada.
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