Experiential event tech platform for brand activations and virtual experiences
Rayqube builds custom event technology and brand experiences across AR/VR, 3D environments, and interactive installations. The stack—heavy on creative tools (Adobe suite, Blender, Cinema 4D, Unreal Engine, Unity)—reflects a design-first, production-oriented business model. Active hiring skews toward sales and design roles, and current projects center on proposal acceleration and partnership expansion, suggesting a bottleneck in converting high-touch client work into repeatable revenue.
Notable leadership hires: Business Director
Rayqube is an experiential technology firm based in Dubai, founded in 2017, serving event agencies, advertisers, and brands across the Middle East. They deliver bespoke solutions in brand activations, virtual events, ticketing, IoT installations, and metaverse experiences. The team includes brand strategists, game developers, 3D designers, and technical specialists. Work spans both digital production (web, app, game development in Unity and Unreal) and physical-digital hybrid installations (AR/VR overlays, robotic activations, 3D mapping). Clients range from large event organizers to in-house corporate experience centers.
Rayqube uses Unity, Unreal Engine, Blender, Cinema 4D, 3ds Max, and V-Ray. They also deploy Adobe Creative Cloud (Photoshop, Illustrator, XD) for design and After Effects, Premiere Pro, and DaVinci Resolve for video production.
Rayqube is currently hiring only in the United Arab Emirates, with headquarters in Dubai.
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