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OXMAN Tech Stack

Generative design platform bridging computational modeling and ecological systems

Design Services New York, NY 11–50 employees Privately Held

OXMAN builds generative design workflows that integrate ecological simulation and high-resolution environmental sensing. The tech stack—LIDAR, Three.js, Grasshopper, Houdini, plus Unity and Unreal adoption—indicates a shift from traditional CAD-driven design toward real-time 3D rendering and procedural generation. Active projects span ecosystem modeling, agent-based dynamics, and sensor network deployment, while pain points center on modeling ecosystem impacts and unifying disparate tools—a pattern common in companies scaling from research prototypes to production platforms.

Tech Stack 16 technologies

Core StackJavaScript TypeScript C++ Asana Monday.com Slack LIDAR Three.js Grasshopper Houdini Microsoft Project Excel Google Sheets Notion
AdoptingUnity Unreal Engine

What OXMAN Is Building

Challenges

  • Evaluating ecosystem services
  • Modeling ecosystem impacts of interventions
  • Integrating disparate eden technologies into unified platform
  • Real-time performance for interactive 3d rendering

Active Projects

  • Generative models for built-environment design
  • Procedural design workflows for ecological intelligence integration
  • Procedural generation and ml decision-making frameworks
  • Integration of generative design with ecosystem simulation models
  • Field campaigns collecting high-resolution ecological data
  • Design and deploy distributed sensor networks
  • Prototype novel sensing modalities
  • Generalized ecosystem model integration into eden workflows
  • Agent-based ecosystem dynamics modeling
  • Spatial-temporal ecosystem variability analysis

Hiring Activity

Steady10 roles · 4 in 30d

Department

Research
5
Design
3
Engineering
3

Seniority

Mid
6
Senior
4
Lead
1
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About OXMAN

OXMAN is a design-technology firm in New York working on generative systems that integrate computational design with ecological modeling. The company operates across research, design, and engineering teams, primarily hiring mid-level and senior contributors. Work centers on procedural design workflows, ecosystem simulation integration, and field-based sensing—projects that combine 3D computational geometry (Grasshopper, Houdini) with real-time rendering (Three.js, Unity, Unreal) and ecological intelligence layers. The hiring velocity is steady, with all positions based in the United States.

HeadquartersNew York, NY
Company Size11–50 employees
Hiring MarketsUnited States

Frequently Asked Questions

What is OXMAN's tech stack?

OXMAN uses LIDAR, JavaScript, TypeScript, C++, Three.js, Grasshopper, Houdini, Asana, Monday.com, Microsoft Project, Excel, Google Sheets, and Slack. Currently adopting Unity and Unreal Engine.

What is OXMAN working on?

Active projects include generative design for built environments, procedural workflows for ecological integration, agent-based ecosystem modeling, high-resolution environmental sensor networks, and ecosystem impact simulation frameworks.

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