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Kokku Tech Stack

Game development co-studio for AAA/AA console, PC, and mobile titles

Entertainment Providers Recife, Pernambuco 51–200 employees Founded 2011 Privately Held

Kokku is a game development co-studio built around DirectX 12, Vulkan, and Unreal Engine, with deep rendering expertise signaled by active projects in rendering pipelines and large-scale visual optimization. The stack—spanning console SDKs (Xbox, PlayStation), engines (Unity, Unreal, Roblox), and 3D tools (Maya, Blender, Substance suite)—reflects a full-cycle creative shop handling art, engineering, and platform-specific delivery. Current hiring acceleration in engineering and design, paired with pain-point signals around rendering at scale and production stability, suggests they're scaling capacity for larger or more technically complex AAA co-development contracts.

Tech Stack 37 technologies

Core StackC++ Java React C# Adobe Photoshop Python JavaScript TypeScript DirectX 12 Vulkan RenderDoc Xbox PlayStation Spring Boot Unity Unreal Engine Roblox Maya 3ds Max Blender Substance Designer Substance Painter Perforce Git Subversion MAXScript MEL ActionScript 3 Lua Xbox One+7 more

What Kokku Is Building

Challenges

  • Large-scale rendering challenges
  • Expanding global games presence
  • Identifying partnership opportunities
  • Closing complex high-value deals
  • Performance and stability bottlenecks
  • Legacy system maintenance
  • Performance optimization challenges
  • Improving art team quality
  • Maintaining production excellence
  • Budget and schedule management

Active Projects

  • New rendering solutions for large-scale problems
  • Rendering pipeline optimization
  • Level up art team initiatives
  • Implement innovative visual quality tools
  • Create onboarding video guides

Hiring Activity

Accelerating10 roles · 5 in 30d

Department

Engineering
5
Design
3
HR
1
Other
1
Product
1
Sales
1

Seniority

Senior
5
Mid
4
Junior
1
Lead
1
Manager
1
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About Kokku

Kokku is a game development co-studio headquartered in Recife, Brazil, with offices across Europe and Latin America. Founded in 2011, the company specializes in end-to-end creative development and co-development partnerships for AAA and AA game projects across consoles, PC, and mobile platforms. The studio handles art production, engine integration, rendering optimization, and platform-specific technical delivery. Active projects include rendering pipeline improvements and art-team scaling initiatives, addressing internal challenges in large-scale rendering performance and production-cycle management.

HeadquartersRecife, Pernambuco
Company Size51–200 employees
Founded2011
Hiring MarketsBrazil

Frequently Asked Questions

What game engines does Kokku use?

Kokku develops on Unreal Engine, Unity, and Roblox, alongside proprietary rendering work with DirectX 12 and Vulkan across console (Xbox, PlayStation) and PC platforms.

Where is Kokku headquartered?

Kokku is headquartered in Recife, Pernambuco, Brazil, with additional offices in Europe and Latin America to support international game development partnerships.

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