Curated is a 11–50-person VFX studio founded in 2017 by veteran artists from the industry. The tech stack reveals a traditional high-end VFX pipeline (Maya, Houdini, V-Ray, ZBrush, Shotgrid) with Python and Lua for custom tooling. Active hiring is heavily design-focused (50 roles) with a smaller engineering team (13 roles), and projects center on automating QC and building modular asset systems — suggesting the studio is scaling production velocity while addressing chronic pipeline bottlenecks and schedule pressure.
Notable leadership hires: CG Head, Head of CG
Curated delivers visual effects for film and television productions, operating from New York. The studio was assembled in 2017 from senior VFX supervisors, CG supervisors, and artists with experience on major productions. Current work focuses on episodic content, with active projects around custom pipeline tools, modular CG asset development for reuse, and Houdini integration. The studio is hiring across design and engineering roles in the US and Canada, with openings skewed toward mid- and senior-level positions.
Curated's stack includes Shotgrid for pipeline management, Maya and Houdini for 3D modeling, V-Ray for rendering, ZBrush for sculpting, Blender, and Photoshop. Python and Lua are used for custom tools and automation.
Curated is headquartered in New York, NY and was founded in 2017. The studio employs 11–50 people and hires in both the United States and Canada.
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