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CLO Virtual Fashion Tech Stack

3D garment simulation and design software for fashion, gaming, and animation

IT Services and IT Consulting Seoul, 152 201–500 employees Founded 2009 Privately Held

CLO Virtual Fashion builds a suite of 3D fashion design and simulation tools anchored by two decades of cloth-physics R&D. The stack reveals a dual technical identity: real-time rendering (Unreal Engine, Unity, OpenGL/CUDA) paired with generative AI adoption (Stable Diffusion now live), signaling a pivot toward AI-assisted design workflows. Active hiring across design, engineering, and sales—spread across 14 countries—reflects expansion beyond core fashion into gaming and animation, though decelerating velocity and pain-point data show client adoption and enterprise integration remain friction points.

Tech Stack 60 technologies

Core StackAdobe Illustrator C++ Python PyTorch Docker Tableau Slack React TypeScript Unreal Engine Blender Marvelous Designer Photoshop Unreal Engine 5 Cinema 4D Qt ONNX Stable Diffusion SQL Google Data Studio OpenGL GLSL CUDA Unity PowerPoint Keynote Prezi MobX Recoil React Query+28 more
AdoptingStable Diffusion Marvelous Designer

What CLO Virtual Fashion Is Building

Challenges

  • Expanding user base
  • Digital workflow transformation
  • Client adoption of 3d solutions
  • Implementing 3d garment software
  • 3d adoption strategy
  • Expanding into japanese market
  • Integrating enterprise systems
  • Two-directional data flow
  • Forecasting challenges
  • Expanding into new industries

Active Projects

  • 3d content creation
  • Beta testing
  • Training and onboarding of clients
  • Implement 3d garment software into diverse industries
  • Framework and ui development for 3d fashion design software
  • Poc implementation for clients
  • Assisting clients with 3d adoption strategy
  • Clo-set backend enhancement
  • User event planning
  • Training sessions and live demos

Hiring Activity

Decelerating60 roles · 15 in 30d

Department

Sales
14
Design
10
Engineering
10
Support
6
Marketing
5
Research
4
Product
3
HR
2

Seniority

Mid
28
Manager
10
Senior
8
Junior
6
Intern
4
Lead
1
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About CLO Virtual Fashion

CLO Virtual Fashion operates a vertically integrated digital fashion ecosystem spanning 3D design software (CLO for designers, Marvelous Designer for character artists, Jinny for consumers), a collaborative workspace (CLO-SET), and a community platform (Connect). The company serves apparel brands, game studios, animation teams, and VFX producers. Headquartered in Seoul and operating across 14 hiring markets, CLO maintains active R&D in cloth simulation algorithms while managing a product portfolio that touches design, manufacturing, and marketing workflows. Current operational focus includes onboarding enterprise clients, implementing 3D adoption strategies at partner organizations, and expanding into adjacent verticals (Japan, new industries) alongside core fashion market penetration.

HeadquartersSeoul, 152
Company Size201–500 employees
Founded2009
Hiring MarketsIndia, China, South Korea, Japan, Vietnam, United States, Germany, United Arab Emirates

Frequently Asked Questions

What tech stack does CLO Virtual Fashion use?

Unreal Engine, Unity, Blender, C++, Python, PyTorch, Docker, ONNX, OpenGL/CUDA for rendering; React/TypeScript for frontend; Stable Diffusion and ONNX for generative features; SQL, Tableau, Google Data Studio for analytics.

Where is CLO Virtual Fashion headquartered?

Seoul, South Korea. The company hires across 14 countries including India, China, Japan, Vietnam, United States, Germany, UAE, and others.

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