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Avalon Holographics Tech Stack

Holographic display hardware and graphics processing stack

Computers and Electronics Manufacturing St John’s, Newfoundland and Labrador 51–200 employees Founded 2015 Privately Held

Avalon Holographics builds display hardware and rendering software for holography, grounded in a heavy graphics stack (Unreal Engine, Unity, DirectX, Vulkan, OpenGL, HLSL, GLSL) paired with embedded systems tooling (FPGA, C++). Active projects center on cleanroom infrastructure scaling and custom lab equipment — the operational friction typical of hardware-in-the-loop R&D — while pain points cluster around facility setup, procurement complexity, and use-case validation, indicating a company still in product-market fit discovery rather than scaling production.

Tech Stack 15 technologies

Core StackSolidWorks C++ Python Jira Fusion 360 HLSL GLSL DirectX Vulkan OpenGL Unreal Engine Unity Git Mercurial FPGA

What Avalon Holographics Is Building

Challenges

  • Setting up new lab facility
  • Custom lab equipment development
  • Lab infrastructure scaling
  • Validating use cases
  • Defining processes
  • Complex procurement processes
  • Increasing operational complexity
  • Complex project execution
  • Financial controls and compliance
  • Mitigating risk across jurisdictions

Active Projects

  • Custom lab equipment development
  • Microfabrication cleanroom infrastructure scaling
  • Equipment assembly and commissioning
  • High-performance graphics processing software
  • Software tools for rendered data
  • Testing and automation frameworks
  • Industrial technology benefits (itbs) and primes
  • Technical discovery and solution design
  • Demo environment and playbook development
  • Product-market fit validation

Hiring Activity

Decelerating10 roles · 3 in 30d

Department

Engineering
6
Sales
3
Finance
1
Legal
1
Ops
1

Seniority

Mid
8
Senior
2
Lead
1
Manager
1
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About Avalon Holographics

Avalon Holographics develops holographic display technology and the graphics processing software required to drive it. Based in St John's, Newfoundland and Labrador, the company operates as a mid-sized hardware R&D shop with engineering-led hiring (6 of 12 open roles) and early sales presence (3 roles). The project backlog reflects active work on microfabrication and cleanroom infrastructure, custom equipment development, and high-performance rendering pipelines — all foundational work for bringing advanced display hardware to market. Founded in 2015, the company remains privately held and currently hiring across Canada and the United States.

HeadquartersSt John’s, Newfoundland and Labrador
Company Size51–200 employees
Founded2015
Hiring MarketsCanada, United States

Frequently Asked Questions

What tech stack does Avalon Holographics use?

Avalon uses SolidWorks and Fusion 360 for design, C++/HLSL/GLSL for graphics, Unreal Engine and Unity for rendering, DirectX/Vulkan/OpenGL for graphics APIs, FPGA for embedded systems, and Jira/Git for development infrastructure.

What is Avalon Holographics working on?

Current projects focus on microfabrication cleanroom infrastructure scaling, custom lab equipment development, equipment assembly and commissioning, high-performance graphics processing software, and product-market fit validation. The company is also building testing frameworks and demo environments.

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